Hold onto your hats, the vapor might actually be real! At least we hope it is.
Interesting things from Microsoft’s announcement:
- a self-contained visor that augments reality
- a see-through holographic display mechanism
- adding AR support to Windows and major applications
- a special processor for handling the reality and the augmentation (the “HPU”)
Spending billions on R&D can and does pay off royally — sometimes.
j j j
Minecraft in your living room.
Microsoft unveiled the HoloLens, an AR headset with a built-in computer. You’ll have to wait until Win10 is out before purchasing one.
In the demo video, Skype and Minecraft are used, as well as various utilities and 3D creative tools. As it has in the past, Microsoft leverages their software offerings and overall platform in order to strengthen the market position of their hardware.
Yet even with this latest device, MS continues to strongly encourage and incentivize other hardware vendors to participate.
“We’ve worked on this program for years …Oculus, Magic Leap, Google Glass developers, we humbly invite you, come develop software with us.”
- Alex Kipman
Source: Polygon article by Megan Farokhmanesh.
The info-tech industry rocks our world yet again, bringing to fruition ideas that have been in the primordial soup of academia and R&D labs for decades.
j j j
Gizmodo posted a fantastic article about the VR platform and content being developed at Magic Leap. At the core of what may drive their augmented reality tech is a new kind of lens for scanning and projecting.
Scanning laser projectors sweep one or more beams of luminance-
modulated light in a scan pattern to form an image. The approach
offers a number of advantages in the construction of 3D displays,
compared with conventional matrix-based display technologies
such as LCD, DLP, and OLED. Because the image is formed by a
single scanning pixel rather than an array of pixels, scanning laser
displays can enable significant display miniaturization that is
decoupled from display resolution.
Source: 3D Displays using Scanning Laser Projection
Brian T. Schowengerdt, Richard S. Johnston, C. David Melville, Eric J. Seibel Department of Mechanical Engineering, University of Washington, Seattle, WA, USA
j j j
A machine-generated signal often fails to hold our attention for very long. However, when the signal is someone else’s ongoing creation, engagement can be very high.
In this case, Smart built a video capture mechanism that converts dance moves into a “Do Not Walk” signal.
j j j
This tech will lead to some interesting new approaches to controlling things (or people!) over the internet.
Our non-invasive interface, demonstrated originally in August 2013, combines electroencephalography (EEG) for recording brain signals with transcranial magnetic stimulation (TMS) for delivering information to the brain. We illustrate our method using a visuomotor task in which two humans must cooperate through direct brain-to-brain communication to achieve a desired goal in a computer game.
from A Direct Brain-to-Brain Interface in Humans
j j j